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Sure, all weapons basically do the same thing - xd6 amount of damage, depending on the results of your attack dice pool. But that doesn't mean we shouldn't have cool-sounding options.

Signals! Signals everywhere!!! You never know what kind of transmissions you're going to pick-up on... especially, in the Ta'andor galaxy.

When you're playing a sleazy, low-brow RPG like Alpha Blue... sometimes, you just want to know what your character's experiencing down there.

I posted something on my RPG blog about the 2005 movie Waiting... and got a little bit of feedback.

I was running Alpha Blue last night and wanted to try something that I'd been thinking about for awhile - the next stage of character creation.

I don't have time to be writing this, but damn it... this is getting written.

Hopefully, the random tables you're about to read are congruous with the lofty, high-brow fare you've come to expect from both Draconic Magazine and Venger As'Nas Satanis.

I haven't been active much this week. Everyone in my family came down with some kind of flu. Not cool!

I was just watching my 19-disc Married...

Bosses have dudes working under them, right? These could be henchmen, underlings, cultists, servants, bodyguards, minions, followers, apostles, disciples - you get the idea. Hmm, maybe this should be a random table of its own?

I crowd-sourced the definition of "cheeto fingers" for the Alpha Blue RPG. Of those who came up with something, Glynn Seal won the right to codify an element of this sleazy universe. Good job, hoss!

This idea came to me just before arriving at Game Hole Con Saturday where I ran a couple games. The night before, I was watching the 1989 post-apocalypse movie Cyborg. An idea occurred...

As promised, here's an article on how to run Blood Dark Thirst like a parody of vampire media. The key to lighthearted, silly, funny, comedic, and humorous RPG sessions, akin to What We Do In The Shadows, is humanizing the characters.